
Azurmane
ElectricityLike Kirin, it was once believed to be connected to the Thunder God. As faith in Kirin waned, BlueThunderHorse was deemed the God's true envoy. Even so, time reduced both to the same lowly status of ordinary workhorses.
Attributes
Work Suitability
Gathering
Generating ElectricityPartner Skill
Plasma Dash
Can be ridden. Also allows dashing in the air and moving at high speed.
Active Skills
Spark Blast
ElectricityReleases lightning orbs in a fan shape, spreading as they travel.
Shockwave
ElectricityQuickly discharges electricity, shocking those around it.
Lightning Streak
ElectricityGenerates a lightning bolt that moves forward in a line.
TriSpark
ElectricityA high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
All Range Thunder
ElectricityGenerates lightning strikes that travel in a straight line in all directions.
ElectricityCharge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Bolt Blink
ElectricityBlueThunderHorse's exclusive skill. Moves with the speed of lightning, engulfing everything in its path.
Drop Items
Electric Organ
100%Elemental Effectiveness
Damage multiplier this Pal takes from each element.
| Element | Multiplier |
|---|---|
Neutral | 1 |
Fire | 1 |
Water | 0.5 |
Grass | 1 |
Electric | 1 |
Ice | 1 |
Ground | 1.5 |
Dark | 1 |
Dragon | 1 |








