Bastigor
#137

Bastigor

IceIce
King of Frostfang
Epic8

The sight of anything round gives it an uncontrollable urge to punch it. For SnowTigerBeastMan the toughest challenge, after simply living, is making a snowman.

Attributes

HP
140
Defense
120
Crafting Speed
100
Melee Attack
100
Shot Attack
130
Price
9020
Stamina
270
Support
100
Running Speed
750
Sprinting Speed
1100
Slow Walk Speed
120

Work Suitability

CoolingCooling
Lv.4
DeforestingDeforesting
Lv.3
MiningMining
Lv.3

Partner Skill

Blizzard Crash

Can be ridden. While mounted, delivers crushing blows with a COMMON_ELEMENT_NAME_Ice-forged hammer.

Active Skills

Stone Cannon

EarthEarth
Lv.1
70
Power
15s
Cooldown
500 - 2500
Range

Digs up a boulder and hurls it at an enemy.

Iceberg

IceIce
Lv.7
70
Power
15s
Cooldown
100 - 9999
Range

Summons a sharp ice lance under an enemy.

Crystal Breath

IceIce
Lv.15
90
Power
22s
Cooldown
100 - 1000
Range

Enshrouds an enemy in a frigid blast of air, dealing continuous damage.

Frost Talon

IceIce
Lv.22
95
Power
17s
Cooldown
0 - 1200
Range

SnowTigerBeastman's exclusive skill. Stomps the ground, creating a fissure of ice ahead. Then, rapidly closes the distance and slashes with the right hand.

Rockburst

EarthEarth
Lv.30
130
Power
35s
Cooldown
0 - 1200
Range

Causes the ground to shake before hurling a massive stone mass at its surroundings.

Stone Beat

EarthEarth
Lv.40
170
Power
60s
Cooldown
0 - 5000
Range

Shakes the ground and lifts a massive boulder into the air.

Diamond Rain

IceIce
Lv.50
160
Power
60s
Cooldown
0 - 9999
Range

Creates numerous lumps of ice that are consecutively dropped on a foe's head.

Glacial Impact

IceIce
Lv.55
190
Power
52s
Cooldown
0 - 3000
Range

SnowTigerBeastman's exclusive skill. Let out a mighty roar and leap into the air. Then, embed both arms into the ground to create a massive ice crack. Continue to channel power into the ground, ultimately causing a large explosion of ice energy

Drop Items

Leather

100%
Quantity: 2 - 3

Ice Organ

100%
Quantity: 2 - 5

Elemental Effectiveness

Damage multiplier this Pal takes from each element.

ElementMultiplier
NeutralNeutral
1
FireFire
1.5
WaterWater
1
GrassGrass
1
ElectricElectric
1
IceIce
1
GroundGround
1
DarkDark
1
DragonDragon
0.5