Jellroy
#149

Jellroy

WaterWater
DarkDark
Shade Drifter
Common3

A Pal that closely resembles JellyfishFairy. It sometimes appears as a substitute when JellyfishFairy is unavailable. Its acting is so flawless that no one ever notices the switch.

Attributes

HP
90
Defense
75
Crafting Speed
100
Melee Attack
100
Shot Attack
75
Price
1630
Stamina
100
Support
100
Running Speed
400
Sprinting Speed
600
Slow Walk Speed
100

Work Suitability

HandiworkHandiwork
Lv.1
Medicine ProductionMedicine Production
Lv.1
TransportingTransporting
Lv.1
WateringWatering
Lv.2

Partner Skill

Jellroy Drop

While in team, increases items obtained from salvage. While JellyfishFairy and JellyfishGhost are in your base, JellyfishGhost's watering speed is increased.

Active Skills

Poison Blast

DarkDark
Lv.1
30
Power
2s
Cooldown
500 - 3000
Range

Hurls poison sludge at an enemy.

Umbral Surge

DarkDark
Lv.7
40
Power
2s
Cooldown
500 - 5000
Range

Fires high-speed dark orbs in a fan shape, spreading as they travel.

Bubble Blast

WaterWater
Lv.15
65
Power
13s
Cooldown
1000 - 3500
Range

Fires numerous bubbles that slowly pursue an enemy.

Spirit Flame

DarkDark
Lv.22
75
Power
16s
Cooldown
500 - 5000
Range

Fires three balls of malice that relentlessly pursue an enemy.

Poison Shower

DarkDark
Lv.30
90
Power
22s
Cooldown
0 - 1000
Range

Focuses energy into the body and scatters poison orbs in all directions.

Hydro Slicer

WaterWater
Lv.40
130
Power
45s
Cooldown
0 - 4000
Range

Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay.

Dark Whisp

DarkDark
Lv.50
160
Power
45s
Cooldown
0 - 1500
Range

Fires a menacing ball of dark energy that pursues enemies.

Drop Items

Pal Fluids

100%
Quantity: 1 - 2

Jellroy Bell Flesh

100%
Quantity: 1 - 1

Elemental Effectiveness

Damage multiplier this Pal takes from each element.

ElementMultiplier
NeutralNeutral
1
FireFire
1
WaterWater
1
GrassGrass
1
ElectricElectric
1
IceIce
1
GroundGround
1
DarkDark
1
DragonDragon
1