Lifmunk
#4

Lifmunk

LeafLeaf
Coward of the Steppe
Common1

Intelligent as a five to seven-year-old human child. It makes a wonderful partner, but there have been more than a few cases where they've killed their master after learning to use weapons.

Attributes

HP
75
Defense
70
Crafting Speed
100
Melee Attack
70
Shot Attack
70
Price
1010
Stamina
100
Support
100
Running Speed
400
Sprinting Speed
550
Slow Walk Speed
20

Work Suitability

GatheringGathering
Lv.1
DeforestingDeforesting
Lv.1
HandiworkHandiwork
Lv.1
Medicine ProductionMedicine Production
Lv.1
PlantingPlanting
Lv.1

Partner Skill

Lifmunk Recoil

When activated, leaps onto the player's head and uses a submachine gun to follows up player attacks.

Active Skills

Wind Cutter

LeafLeaf
Lv.1
30
Power
2s
Cooldown
500 - 5000
Range

Fires a high speed blade of wind that flies straight at an enemy.

Air Cannon

NormalNormal
Lv.7
25
Power
2s
Cooldown
500 - 4000
Range

Quickly fires a burst of highly pressurized air.

Power Shot

NormalNormal
Lv.15
35
Power
4s
Cooldown
600 - 3000
Range

Charges energy into a focused blast.

Seed Machine Gun

LeafLeaf
Lv.22
50
Power
9s
Cooldown
0 - 300
Range

Fires a volley of hard seeds at enemies in front of it.

Power Bomb

NormalNormal
Lv.30
70
Power
15s
Cooldown
1000 - 9999
Range

Charges a massive amount of energy before firing a large destructive ball.

Spine Vine

LeafLeaf
Lv.40
95
Power
25s
Cooldown
500 - 9999
Range

Generates spiny thorns that chase an enemy along the ground, piercing them from below.

Solar Blast

LeafLeaf
Lv.50
150
Power
55s
Cooldown
500 - 1800
Range

Charges solar energy before blasting enemies with a powerful beam.

Drop Items

Berry Seeds

100%
Quantity: 1 - 1

Low Grade Medical Supplies

20%
Quantity: 1 - 1

Elemental Effectiveness

Damage multiplier this Pal takes from each element.

ElementMultiplier
NeutralNeutral
1
FireFire
1.5
WaterWater
1
GrassGrass
1
ElectricElectric
1
IceIce
1
GroundGround
0.5
DarkDark
1
DragonDragon
1