Palumba
#144

Palumba

LeafLeaf
No Dance, No Life
Common4

Disrupts enemies’ rhythm with a signature dance. In turf battles, the first to fall in sync with the other’s rhythm loses. Courtship, boredom, battle—it all comes down to dance! Now then, what could a dance aimed at a human possibly mean?

Attributes

HP
105
Defense
115
Crafting Speed
100
Melee Attack
100
Shot Attack
110
Price
5850
Stamina
180
Support
100
Running Speed
550
Sprinting Speed
1000
Slow Walk Speed
150

Work Suitability

GatheringGathering
Lv.2
MiningMining
Lv.3
PlantingPlanting
Lv.2

Partner Skill

Samba Step

Can be ridden. Runs faster over grass.

Active Skills

Seed Machine Gun

LeafLeaf
Lv.1
50
Power
9s
Cooldown
0 - 300
Range

Fires a volley of hard seeds at enemies in front of it.

Seed Mine

LeafLeaf
Lv.7
65
Power
13s
Cooldown
800 - 9999
Range

Launches a deadly seed. If it hits an enemy, the seed explodes.

Grass Tornado

LeafLeaf
Lv.15
80
Power
18s
Cooldown
700 - 3000
Range

Generates two tornadoes on either side before launching them at an enemy.

Wind Edge

LeafLeaf
Lv.22
90
Power
22s
Cooldown
500 - 5000
Range

Launches sharp blades of air that fan out.

Dash Kick

LeafLeaf
Lv.30
125
Power
28s
Cooldown
0 - 3000
Range

TropicalOstrich's exclusive skill. Dashes to build up speed, then launches a devastating airborne kick at its target.

Reflect Leaf

LeafLeaf
Lv.40
130
Power
42s
Cooldown
500 - 4000
Range

Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.

Crosswind

LeafLeaf
Lv.50
140
Power
45s
Cooldown
0 - 5000
Range

Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.

Drop Items

Bone

100%
Quantity: 1 - 1

Elemental Effectiveness

Damage multiplier this Pal takes from each element.

ElementMultiplier
NeutralNeutral
1
FireFire
1.5
WaterWater
1
GrassGrass
1
ElectricElectric
1
IceIce
1
GroundGround
0.5
DarkDark
1
DragonDragon
1