Pokémon Type Chart
Attack type effectiveness against defending types
2× Super Effective
1× Normal
0.5× Not Very Effective
0× No Effect
ATK→DEF | Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 0 | 1 | 1 | 0.5 | 1 |
Fire | 1 | 0.5 | 0.5 | 1 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 0.5 | 1 | 2 | 1 |
Water | 1 | 2 | 0.5 | 1 | 0.5 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 | 1 | 1 |
Electric | 1 | 1 | 2 | 0.5 | 0.5 | 1 | 1 | 1 | 0 | 2 | 1 | 1 | 1 | 1 | 0.5 | 1 | 1 | 1 |
Grass | 1 | 0.5 | 2 | 1 | 0.5 | 1 | 1 | 0.5 | 2 | 0.5 | 1 | 0.5 | 2 | 1 | 0.5 | 1 | 0.5 | 1 |
Ice | 1 | 0.5 | 0.5 | 1 | 2 | 0.5 | 1 | 1 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 |
Fighting | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 1 | 0.5 | 0.5 | 0.5 | 2 | 0 | 1 | 2 | 2 | 0.5 |
Poison | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 1 | 0.5 | 0.5 | 1 | 1 | 0 | 2 |
Ground | 1 | 2 | 1 | 2 | 0.5 | 1 | 1 | 2 | 1 | 0 | 1 | 0.5 | 2 | 1 | 1 | 1 | 2 | 1 |
Flying | 1 | 1 | 1 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 1 | 1 | 0.5 | 1 |
Psychic | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 1 | 1 | 0.5 | 1 | 1 | 1 | 1 | 0 | 0.5 | 1 |
Bug | 1 | 0.5 | 1 | 1 | 2 | 1 | 0.5 | 0.5 | 1 | 0.5 | 2 | 1 | 1 | 0.5 | 1 | 2 | 0.5 | 0.5 |
Rock | 1 | 2 | 1 | 1 | 1 | 2 | 0.5 | 1 | 0.5 | 2 | 1 | 2 | 1 | 1 | 1 | 1 | 0.5 | 1 |
Ghost | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 0.5 | 1 | 1 |
Dragon | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 0.5 | 0 |
Dark | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 | 1 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 0.5 | 1 | 0.5 |
Steel | 1 | 0.5 | 0.5 | 0.5 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 0.5 | 2 |
Fairy | 1 | 0.5 | 1 | 1 | 1 | 1 | 2 | 0.5 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 0.5 | 1 |
⚡Pokémon Type Chart – Complete Guide & Tutorial
Welcome to the Pokémon Type Chart – your comprehensive guide to understanding type effectiveness in Pokémon battles!
Master the 18 Pokémon types and their interactions to gain a strategic advantage in battles, gym challenges, and competitive play.
🔧Chart Features
- ✅ Interactive Type Effectiveness Matrix
- ✅ 18 Pokémon Types Coverage
- ✅ Super Effective & Weakness Indicators
- ✅ Hover Tooltips for Detailed Info
- ✅ Mobile-Friendly Design
- ✅ Complete Type Immunity Guide
❓Pokémon Type Chart Frequently Asked Questions (FAQ)
💡How to Read Pokémon Type Chart?
The Pokémon universe consists of 18 types, each with its unique strengths and weaknesses. The type chart is a matrix that displays how each type interacts with others, indicating which types are super effective, not very effective, or completely immune to each other. Here's a quick guide on how to read the Pokémon type chart:
- Super Effective (2x): Attacks that are super effective deal double damage. For example, a Water-type move is super effective against Fire-type Pokémon.
- Not Very Effective (0.5x): Attacks that are not very effective deal half the damage. For instance, a Grass-type move is not very effective against Fire-type Pokémon.
- Immune (0x): Some types are immune to certain attacks, taking no damage. For example, Ghost-type Pokémon are immune to Normal-type moves.
🧠How to Learn Pokémon Type Chart?
Learning the Pokémon type chart can seem daunting at first, but with practice and the right tools, it becomes second nature. Here are some tips to help you learn the type chart:
- Use Mnemonics: Create simple phrases or associations to remember type interactions. For example, "Water douses Fire" helps remember that Water is super effective against Fire.
- Practice Regularly: Consistent practice in battles will reinforce your understanding of type interactions.
- Utilize Online Resources: There are numerous online tools and resources that provide interactive type charts and quizzes to aid learning.
📊How to Make a Pokemon Typing Chart in Excel?
To create a basic Pokemon type effectiveness chart in Excel:
- Copy the Table: The table data should be formatted with attack types as columns and defense types as rows (or vice versa). Simply select and copy the entire table from your source.
- Paste into Excel: Open a new Excel worksheet, click on cell A1 and paste (Ctrl+V). The table should maintain its grid structure.
- Format for Readability:
- Add borders to all cells (Home > Borders)
- Freeze the header row (View > Freeze Panes)
- Use conditional formatting to color-code effectiveness:
- 2x = Green
- 1x = White
- 0.5x = Yellow
- 0x = Red
- Add Labels: Clearly label "Attack Types" above columns and "Defense Types" beside rows.
🔄How to Make an Interactive Pokemon Typing Chart in Excel?
For an interactive version with dropdown selection:
- Set Up Data: Paste the type chart as above in Sheet1 (name it "Data"), create a new sheet named "Chart".
- Create Dropdown Menus: Select cells where you want dropdowns (e.g., B1 for attacker, B2 for defender). Go to Data > Data Validation, choose "List" and reference your type list.
- Create Dynamic Lookup: Use the formula:
=INDEX(Data!$B$2:$Z$20, MATCH($B$2,Data!$A$2:$A$20,0), MATCH($B$1,Data!$B$1:$Z$1,0))
- Add Visual Elements: Insert shapes that change color based on effectiveness, create a "Calculate" button, add explanatory text that updates based on results.
- Advanced Options: Add dual-type support, implement type effectiveness multiplication, create a move-type selector.
⚔️What are the Most Important Type Matchups to Remember?
While all type matchups are important, some are more commonly encountered:
- Fire vs Water/Grass: Fire is weak to Water, strong against Grass
- Electric vs Water/Flying: Electric is super effective against both
- Ground vs Electric/Fire: Ground is strong against Electric, weak to Water
- Psychic vs Fighting/Poison: Psychic is strong against both
- Dark vs Psychic/Ghost: Dark is immune to Psychic, strong against Ghost
🔄How do Dual-Type Pokémon Work?
Dual-type Pokémon have type effectiveness calculated by multiplying the effectiveness of each type:
- Double Weakness (4x): If both types are weak to the same attack type
- Double Resistance (0.25x): If both types resist the same attack type
- Neutral (1x): If one type is weak and the other resists
- Immunity (0x): If one type is immune, regardless of the other type